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Flume - 7DRL 2020

Flume - 7DRL 2020

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Devlog

  • Browser Playable Update
    July 10, 2020 by Classicwook
    Hey everybody! This is a tiny update. We decided to finally update this itch version of the game to match our latest version of the game. This version offers updates that you can read about in a previ... Continue reading
  • Post-jam Update #2 - Sounds & Sprites
    April 29, 2020 by Classicwook
    Check out the Post-7drl version at https://david-vanderhaar.github.io/fire-fight-rl/ . The latest build features atmospheric sounds and 1-bit sprites! You can switch freely between ASCII and sprite... Continue reading
  • Post-jam Update - Random Building Generation
    March 21, 2020 by Classicwook
    Check out the Post-7drl version at https://david-vanderhaar.github.io/fire-fight-rl/ . The latest build features random level generation so that with each new wave, you will encounter a new building... Continue reading
  • Day by Day Reflections on our First 7drl.
    March 11, 2020 by Classicwook#7drl_2020
    Day 1 This was pipeline day we only had about 4 or 5 hours allotted. Our goal was to start a shared repo, spin up an empty version of the game and set up deployment commands so that we can quickly sha... Continue reading
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